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use rand::{Rng, thread_rng};
use environment::{Space, FiniteSpace};
#[derive(Debug, Clone, Copy)]
pub struct Finite {
size: u32,
}
impl Space for Finite {
type Element = u32;
fn sample(&self) -> u32 {
let mut rng = thread_rng();
rng.gen_range(0, self.size)
}
}
impl FiniteSpace for Finite {
fn enumerate(&self) -> Vec<u32> {
(0..self.size).collect()
}
fn size(&self) -> usize {
self.size as usize
}
fn index(&self, elm: &u32) -> isize {
if *elm < self.size {*elm as isize} else {-1}
}
}
impl Finite {
pub fn new(size: u32) -> Finite {
Finite {
size: size
}
}
}